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Barlgura

Barlgura

Fiend

AC
HP

15

68

Alignment
Challenge

CE

5

STR

18 (+4)

DEX

15 (+2)

CON

16 (+3)

INT

7 (-2)

WIS

14 (+2)

CHA

9 (-1)

Source

Monster Manual (BR+)

Name

Barlgura

Race

Fiend

Alignment

Chaotic evil

Armor Class

15 (natural armor)

Size

Large

Hit Points

68 (8d10 + 24)

Challenge

5 (1800 XP)

Speed

40 ft., climb 40 ft.

Senses

blindsight 30 ft., darkvision 120 ft., passive Perception 15

Languages

Abyssal, telepathy 120 ft.

Barlgura

Saving Throws

Dex +5, Con +6

Skills

Perception +5, Stealth +5

Damage Immunities

poison

Condition Immunities

poisoned

Damage Resistances

cold, fire, lightning

Damage Vulnerabilities

None

Abilities

Innate Spellcasting .
The barlgura's spellcasting ability is Wisdom
(spell save DC 13).
The barlgura can innately cast the following spells, requiring no material components: Reckless .
At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Running Leap .
The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

Actions

Multiattack .
The barlgura makes three attacks: one with its bite and two with its fists.
Bite .
Melee Weapon Attack : +7 to hit, reach 5 ft., one target.
Hit : 11
(2d6 + 4) piercing damage.
Fist .
Melee Weapon Attack : +7 to hit, reach 5 ft., one target.
Hit : 9
(1d10 + 4) bludgeoning damage.

Legendary Actions

None

Reactions

None

Barlgura 5e stat block
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