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Dire Wolf

Dire Wolf

Beast

AC
HP

14

37

Alignment
Challenge

U

1

STR

17 (+3)

DEX

15 (+2)

CON

15 (+2)

INT

3 (-4)

WIS

12 (+1)

CHA

7 (-2)

Source

Monster Manual (SRD)

Name

Dire Wolf

Race

Beast

Alignment

Unaligned

Armor Class

14 (natural armor)

Size

Large

Hit Points

37 (5d10 + 10)

Challenge

1 (200 XP)

Speed

50 ft.

Senses

passive Perception 13

Languages

Dire Wolf

Saving Throws

None

Skills

Perception +3, Stealth +4

Damage Immunities

None

Condition Immunities

None

Damage Resistances

None

Damage Vulnerabilities

None

Abilities

Keen Hearing and Smell .
The wolf has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
Pack Tactics .
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite .
Melee Weapon Attack : +5 to hit, reach 5 ft., one target.
Hit : 10
(2d6 + 3) piercing damage.
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Legendary Actions

None

Reactions

None

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