
Giant Vulture
Beast
AC
HP
10
22
Alignment
Challenge
NE
1
STR
15 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Source
Monster Manual (SRD)
Name
Giant Vulture
Race
Beast
Alignment
Neutral evil
Armor Class
10
Size
Large
Hit Points
22 (3d10 + 6)
Challenge
1 (200 XP)
Speed
10 ft., fly 60 ft.
Senses
passive Perception 13
Languages
understands Common but can't speak

Saving Throws
None
Skills
Perception +3
Damage Immunities
None
Condition Immunities
None
Damage Resistances
None
Damage Vulnerabilities
None
Abilities
Keen Sight and Smell .
The vulture has advantage on Wisdom
(Perception) checks that rely on sight or smell.
Pack Tactics .
The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack .
The vulture makes two attacks: one with its beak and one with its talons.
Beak .
Melee Weapon Attack : +4 to hit, reach 5 ft., one target.
Hit : 7
(2d4 + 2) piercing damage.
Talons .
Melee Weapon Attack : +4 to hit, reach 5 ft., one target.
Hit : 9
(2d6 + 2) slashing damage.
Legendary Actions
None
Reactions
None

