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Goblin

Goblin

Humanoid

AC
HP

15

7

Alignment
Challenge

NE

1/4

STR

8 (-1)

DEX

14 (+2)

CON

10 (+0)

INT

10 (+0)

WIS

8 (-1)

CHA

8 (-1)

Source

Monster Manual (SRD)

Name

Goblin

Race

Humanoid

Alignment

Neutral evil

Armor Class

15 (leather armor, shield)

Size

Small

Hit Points

7 (2d6)

Challenge

1/4 (50 XP)

Speed

30 ft.

Senses

darkvision 60 ft., passive Perception 9

Languages

Common, Goblin

Goblin

Saving Throws

None

Skills

Stealth +6

Damage Immunities

None

Condition Immunities

None

Damage Resistances

None

Damage Vulnerabilities

None

Abilities

Nimble Escape .
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar .
Melee Weapon Attack : +4 to hit, reach 5 ft., one target.
Hit : 5
(1d6 + 2) slashing damage.
Shortbow .
Ranged Weapon Attack : +4 to hit, range 80/320 ft., one target.
Hit : 5
(1d6 + 2) piercing damage.

Legendary Actions

None

Reactions

None

Goblin 5e stat block
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