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Gray Ooze

Gray Ooze

Ooze

AC
HP

8

22

Alignment
Challenge

U

1/2

STR

12 (+1)

DEX

6 (-2)

CON

16 (+3)

INT

1 (-5)

WIS

6 (-2)

CHA

2 (-4)

Source

Monster Manual (SRD)

Name

Gray Ooze

Race

Ooze

Alignment

Unaligned

Armor Class

8

Size

Medium

Hit Points

22 (3d8 + 9)

Challenge

1/2 (100 XP)

Speed

10 ft., climb 10 ft.

Senses

blindsight 60 ft. (blind beyond this radius), passive Perception 8

Languages

Gray Ooze

Saving Throws

None

Skills

Stealth +2

Damage Immunities

None

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, prone

Damage Resistances

acid, cold, fire

Damage Vulnerabilities

None

Abilities

Amorphous .
The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal .
Any nonmagical weapon made of metal that hits the ooze corrodes.
After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls.
If its penalty drops to -5, the weapon is destroyed.
Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
False Appearance .
While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.

Actions

Pseudopod .
Melee Weapon Attack : +3 to hit, reach 5 ft., one target.
Hit : 4
(1d6 + 1) bludgeoning damage plus 7
(2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers.
The armor is destroyed if the penalty reduces its AC to 10.

Legendary Actions

None

Reactions

None

Gray Ooze 5e stat block
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