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Planetar

Planetar

Celestial

AC
HP

19

200

Alignment
Challenge

LG

16

STR

24 (+7)

DEX

20 (+5)

CON

24 (+7)

INT

19 (+4)

WIS

22 (+6)

CHA

25 (+7)

Source

Monster Manual (SRD)

Name

Planetar

Race

Celestial

Alignment

Lawful good

Armor Class

19 (natural armor)

Size

Large

Hit Points

200 (16d10 + 112)

Challenge

16 (15000 XP)

Speed

40 ft., fly 120 ft.

Senses

truesight 120 ft., passive Perception 21

Languages

all, telepathy 120 ft.

Planetar

Saving Throws

Con +12, Wis +11, Cha +12

Skills

Perception +11

Damage Immunities

None

Condition Immunities

charmed, exhaustion, frightened

Damage Resistances

radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Vulnerabilities

None

Abilities

Angelic Weapons .
The planetar's weapon attacks are magical.
When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage
(included in the attack).
Divine Awareness .
The planetar knows if it hears a lie.
Innate Spellcasting .
The planetar's spellcasting ability is Charisma
(spell save DC 20).
The planetar can innately cast the following spells, requiring no material components: Magic Resistance .
The planetar has advantage on saving throws against spells and other magical effects.

Actions

Multiattack .
The planetar makes two melee attacks.
Greatsword .
Melee Weapon Attack : +12 to hit, reach 5 ft., one target.
Hit : 21
(4d6 + 7) slashing damage plus 22
(5d8) radiant damage.
Healing Touch
(4/Day) .
The planetar touches another creature.
The target magically regains 30
(6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Legendary Actions

None

Reactions

None

Planetar 5e stat block
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