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Stirge
Beast
AC
HP
14
2
Alignment
Challenge
U
1/8
STR
4 (-3)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
8 (-1)
CHA
6 (-2)
Source
Monster Manual (SRD)
Name
Stirge
Race
Beast
Alignment
Unaligned
Armor Class
14 (natural armor)
Size
Tiny
Hit Points
2 (1d4)
Challenge
1/8 (25 XP)
Speed
10 ft., fly 40 ft.
Senses
darkvision 60 ft., passive Perception 9
Languages
—

Saving Throws
None
Skills
None
Damage Immunities
None
Condition Immunities
None
Damage Resistances
None
Damage Vulnerabilities
None
Abilities
Actions
Blood Drain .
Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.
Hit : 5
(1d4 + 3) piercing damage, and the stirge attaches to the target.
While attached, the stirge doesn't attack.
Instead, at the start of each of the stirge's turns, the target loses 5
(1d4 + 3) hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement.
It does so after it drains 10 hit points of blood from the target or the target dies.
A creature, including the target, can use its action to detach the stirge.
Legendary Actions
None
Reactions
None

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