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Stirge

Stirge

Beast

AC
HP

14

2

Alignment
Challenge

U

1/8

STR

4 (-3)

DEX

16 (+3)

CON

11 (+0)

INT

2 (-4)

WIS

8 (-1)

CHA

6 (-2)

Source

Monster Manual (SRD)

Name

Stirge

Race

Beast

Alignment

Unaligned

Armor Class

14 (natural armor)

Size

Tiny

Hit Points

2 (1d4)

Challenge

1/8 (25 XP)

Speed

10 ft., fly 40 ft.

Senses

darkvision 60 ft., passive Perception 9

Languages

Stirge

Saving Throws

None

Skills

None

Damage Immunities

None

Condition Immunities

None

Damage Resistances

None

Damage Vulnerabilities

None

Abilities

Actions

Blood Drain .
Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.
Hit : 5
(1d4 + 3) piercing damage, and the stirge attaches to the target.
While attached, the stirge doesn't attack.
Instead, at the start of each of the stirge's turns, the target loses 5
(1d4 + 3) hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement.
It does so after it drains 10 hit points of blood from the target or the target dies.
A creature, including the target, can use its action to detach the stirge.

Legendary Actions

None

Reactions

None

Stirge 5e stat block
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